Tools
BrushBox is one painting system with native surfaces: an After Effects panel for raster passes inside the comp workflow, and a visionOS spatial canvas.
Commit the painted result back into After Effects as a footage layer.
Dock BrushBox beside the comp and paint the raster pass where the shot already lives.
Tune brush size, opacity, smoothing, colour, and tool state without leaving the canvas.
Keep sketch, ink, colour, shadow, and highlight passes separate until the comp is ready.
Step through animation frames for roughs, smear frames, and hand-painted accents.
Commit the painted result back into After Effects as a footage layer.
Dock BrushBox beside the comp and paint the raster pass where the shot already lives.
Price
After Effects + visionOS
Shared product
Preview
Visual walkthrough
See the tool before you commit.
Updates
v1.0.0
TBD
Fit
Guarantee included
Release Promise
Features
Pressure-aware brush settings, smoothing, opacity, size, and per-tool memory built for repeat drawing sessions.
BrushBox for After Effects is the production plugin lane. BrushBox for visionOS is the spatial canvas lane, built as a native app instead of a port.
Build painted passes with separate sketch, colour, shadow, highlight, and cleanup layers instead of flattening every correction.
Commit painted results back into After Effects as footage layers when a pass is ready for the comp.
Paint across frames for animated roughs, smear frames, texture passes, and hand-drawn accents.
Save BrushBox sessions with project metadata, frames, and layer PNGs so artwork can be reopened later.
Keep reusable BrushBox brush presets close to the canvas instead of rebuilding the same tool settings every time.
Paint, erase, smudge, move, fill, and select from one focused AE panel.
Each BrushBox surface stays native to its host: CEP for After Effects, SwiftUI/RealityKit/Metal for visionOS.
Get Started
Open the AE panel or the visionOS spatial canvas, then keep the brush language aligned across both surfaces.
Launch it from Window > Extensions > BrushBox and dock it beside the comp you are working on.
Choose a brush, build the pass on separate layers, and use frames when the artwork needs to animate.
The visionOS edition carries the same BrushBox identity into a floating canvas built for Vision Pro.
Use Cases
Paint grain, rough edges, surface noise, and hand-made overlays directly beside the comp.
Draw smear frames, animated highlights, boiling details, and quick cel-style corrections without round-tripping.
Patch edges, soften holds, paint out small issues, or build temporary holdout artwork while staying in the AE project.
Add raster drawing to motion work when vectors are too clean and external paint exports are too disconnected.
Specs
Updates
Latest release notes up front. Older entries stay tucked away until needed.
BrushBox for After Effects is the shipping plugin lane. BrushBox for visionOS is in active development and will be announced when there is a supported install path.